Sunday, February 21, 2010

Game

HTI this year has been a lot less structured last year, though no less rewarding an experience.
The ‘game’ we tried to play, unlike a real game, was also a lot less structured, yet it gave us a tenfold amount of space for us to utilize our creativity in covering the various topics and our novums, both fortunately and unfortunately sometimes abusing loopholes due to this. But hey, you can’t say that in itself is also not an exercise of creativity and idea-inspiration.
Like the email last sent out, this game has been trying to teach students the freeform way, using information and knowledge as its main incentive. Which is unlike what most schools have, some say, devolved to nowadays, producing a factory of fresh new workers for the industry to swallow and spit back out as bitter, old retirees, only then realizing they have wasted their lives away in slavery. The information and discussions exchanged were invigorating compared to other modules where the information is drilled into you, instead of you voluntarily absorbing and thus fully understanding it. It is really quite refreshing.
The downside however, is also its upside, which is its lack of tight boundaries. Us as Singaporean students, are already accustomed to this ‘factory’ style of teaching. And thus when freedom is suddenly handed over to us, as teenagers, we are wont to abuse it. This would explain many of the latecomers, late work, late presentation and overall lateness.
However, should we become accustomed to THIS system, I am sure it will be extremely invigorating, and a whole new wave of information-hungry students will takeover our brainwashed sheep of a current generation.

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